Monday, June 17, 2013

Wolfcry 2013

1.  Chris Russell
2.  Chris Baker
3.  Jason Brown
4.  Casey Hills
5.  Joshua Warne
6.  Jean-Sebastian Imbeau
7.  Luke Harvey
8.  Piers Maher
9.  Daryl Painter
10.  Luke Huthnance
11.  Paul Hadskis-Gordon
12.  Hayden Cooper
13.  Graeme Watts
14.  Glenn White
15.  Mike O'Sullivan
16.  Brendon Reardon

*  Could I please ask everyone to ensure that the spelling of their name is correct for RHQ purposes and reply to this post with any correction necessary.








Sunday, June 16, 2013

Masters Voting Results

So the votes are in the Masters format for Warmachine in 2013 will be:

11 Rounds - Round Robin

So from now until 31 October get your tournament results in so that you can try to qualify. If you have no intention of playing in the above format or have other plans for early December please send me an email. This is so that your final placing can be skipped and people below you will have a chance to play at masters. Only the top 20 are eligible for an invite, so far 2 people have withdrawn their eligibility.

Invites will be sent out on November 1st if Rankings HQ has done its monthly update.

Friday, June 14, 2013

Hamilton(NZ) Immortals Wargaming Weekend

Hey guys, the Hamilton(NZ) Immortals are running a 2 day gaming event on the 20-21 July. The aim of this non-competitive event is to try and bring in more people from the community to see what we do and play and encourage some friendly gaming for those not interested in the competitive tournament circuit. So for us Dan is going to run a 1-day 25 point Highlander, organised play event. This will look a bit like any other highlander tournament but there wont be any rankings, ladders, timers or prizes, just some nice, fun structured games against other attendees. Dan has specified no Colossals/Gargantuans to make things easier and to slightly tone down the violence...

There will be plenty of other game systems going that weekend, we already have confirmed some X-wing, Zombicide, Mercs, Dystopian Wars, 40k and Flames of War. If you have something else you want to play then bring it along!

Entry costs $15 per day or $25 for the weekend and we are open from 10am till late both days. We are at the Hamilton Gardens, Central Court Room so there will be plenty of parking and we will have 40 tables available for people to play on.

For more details check the Immortals website here
If you want to register send an email to: hamilton.nz.immortals.@gmail.com

Wednesday, June 12, 2013

P-Magnus Vs P-Doomshaper

Ok so I have been toying with a P-Magnus tier list and Scotty P has given me the chance to try it out before Call to Arms. So here's the list before I get into the report itself....

P-Magnus (+6 WJ)
- Galleon 18
- Mule 8
- Renegade 5 (cheaper because of the tier)
- Max Idrian Skirmishers 10
    + UA Idrian Chieftan and Guide 3
- Orin Midwinter 2
- Kell Balloch 2



Yes it's 42 points but that's because the Renegade is cheaper and there is no 1 pointer in the tier options, but I can live with that

Scotty P's List

P-Doomshaper.      
- Earthborn
- Bomber
- Impaler
- Max Fenn Blades
   + UA Fenn Blades
- Max Kriel Stone
- Trollkin Heston (stone scribe bearer)
- Jaynissa ( must die)
- Fell Caller

Now this was not going to be an ideal match up as Doomshaper has that really annoying spell, purification...aaarggghhhhh. I hate that spell.




So the scenario was 'Ammunition Run' and I won the starting roll, taking the first turn.

Here's the table after deployment


The zones are not that clear but one is under the patio to the right the other in across the river...sigh

Round One

 Idrian's advance forgetting to go to ground, doh. Kell runs in to the forest to get stealth Orin stands at the back so as not to get picked out too early on. Magnus advances casts snipe onto the Idrians and feats, running everything but the Galleon forward.


Scotty P, runs the Fenns, the Earthborn and uses it animus and Jaynissa's stone wall to protect Doomie. I completely forgot that the Impaler has snipe so the Renegade that was forward to force choices is suddenly in range of the bomber and he suffered for it. Though Scotty's accurate shots leave it it still functional except the Arc node, a pity but I am just glad I will get to shoot the obliterator pity the choice of targets was limited.



 Round Two

 As you can see many of the Fenn blades disappeared. The combined shooting from the Galleon, Mule (who caught four in a critical devastation), Kell and the Idrians decimated them. The Renegade took out a stone bearer catching Jaynissa, the bomber and the earthborn in the blast. Jaynissa's damage was rubbish leaving her alive, bugger it. I can expect some charges but they should be limited with what I had inflicted.


..and that is exactly what happened. The Renegdae got one shot, though he did not have much left, and the Idrians were pleased to see their prey come to them. The bomber missed his target and the Fenn blades took a couple of Idrians down. The Fenn to the right got charges on Galleon and did some damage but nothing to write home about....yet.

Round Three

 The Idrians charge their prey, and with the stone so far back, they should have taken the earthborn down, but sigh, they left it with three boxes.  A couple of Idrians went into the bomber to make it harder to launch bombs at the other Idrians. Galleon and the Mule try and thump the Fenns engaging them, but failure resounded out.






For their failure the Idrians were slaughtered and Doomie advanced poping his feat stopping me from spending focus or risk the damage. Orin braved the earthborns wroth to stop the zone from being scored. The damage I really suffered was that I only had a few pieces left on the table. This could not be good.

Round 4


I had to risk the damage to the Mule to charge and kill the earthborn, one good hit did it but it forced me to be facing the wrong direction aarrggghhh. Kell popped another couple of bearer removing the stone from play. The implaer had failed it threshold check the previous turn and killed the other stone member it was a good sight to see. The Galleon moved up to be useful nest turn blowing a couple more Fenns from the board. The bomber was the only threat left it had to go....




Scotty did not have much choice and threw what he had into the fray, the lone Fenn with vengence moved across and got a charge on Magnus, doing 6 damage, bugger it I knew they would be trouble. The Bomber went into the Mule and smashed it though it was not yet gone, bother being faced the wrong way.

Round 5


I moved the Mule out of the way to allow the Galleon access to the Bomber,  and proceeded to swing and miss repeatedly. Bother it. With so few models I was struggling to make dents when I miss again and again. Orin moves back and kills the Fenn Blade engaging Mags who tries and fails (can you see the theme) to kill the Fell Caller who was keeping the Fenns on their feet. The problem was The Bomber was not dead aaarrgghhh.


Scotty saw his chance and took it, the bomber moved past the Galleon taking a free strike, thougu as it was undamaged the 14 damage did not stop it in its tracks. Two bombs coming my way, the first one hits and does 11 damage. Game over...


What did I learn, I had too few models to be effective as I wanted to be. When you miss there are consequences usually bad ones....

So I will bring you a few more of these as I learn how to use the Galleon and try out some lists, remember he is coming for you!



Scotty

PG_Avo

Saturday, June 8, 2013

GARGANTUANS!!!!!!!


EDIT: I'VE JUST HAD TO CHANGE THE DATE OF THE EVENT SORRY!! IT'S NOW THE 27TH JULY :(

That's right, Gargantuans is coming to Wellington! Thanks to John at Pukeko Games I gotten my grubby little paws on a Gargantuans release kit so I'll be running a one day, free play event at the Hutt Club on the 27th July from 9:30 to 4:30. there will be some cool Hordes faction coins available and a champions coin for the highest placed Hordes player - you can play with a Warmachine army but won't be eligible for a coin - If we get enough entries I'll see about trying to get some other prizes.. :)

Entry will be $5 per player payable on the day, but it would be great if you could comment below if you're able to come - I can make sure there are enough tables available :)

Army lists will be 50 points with up to two casters/locks per army!

As with other book events, there will be no fixed rounds or draws but you play as many games as you can during the day and score points for each game as follows:


  • Finish a 1 on 1 game: 1point
  • Finish a multiplayer free for all game: 2 points
  • win a 1 on 1 game: 1 point
  • win a free for all game: 2 points
there will also be some one-off points awards for the day:
  • play with a fully painted army
  • win by destroying all enemy 'Locks / 'Casters
  • play against 5 different opponents (including free for all games with 3 other players): 2 points
  • play with 3 different Warlocks throughout the event: 2 points
  • play an army where all models comprise 2 different battlegroups: 2 points
  • win a game without ever activating the excavation site's machinery: 1 point
  • activate the excavation site's machinery 3 times in one game: 2 points
  • create your own 120mm excavation site terrain piece: 3 points
  • create your own forest, hill, shallow water or linear obstacle terrain: 1 point each
  • play a game with a huge based model: 1 point
  • trample over 5 different models in a single trample attack with a friendly model: 2 points
  • destroy a huge based model with a huge based model: 2 points
The champion medal will go to the player with the highest number of points at the end of the day - the winner of the champion coin will not be eligible for the best of faction coin unless they are the only player of their faction at the event.

All games will use the event scenario available here .

PLEASE print out a copy of the Glorious deeds record sheet here and bring it on the day. It would also be great if you don't get around to making an excavation entrance scenic piece, that you print out the 120mm template from the rules pack.

I already have had responses from:

Craig B
Jimmy
Chris P
Iain

so any others please add your names in the comments section :)

Cheers

Chris
  

Wednesday, June 5, 2013

Masters Clarification

Hey guys, just wanted to put this on the front page.

John has made an adjustment that should keep a bunch of people happier.  (one hopes) 

Regardless of what you vote (format wise) if you are in the Top 12 of NZ as per Rankings HQ when the cut-off date is made, you will be elegible.  This is irrespective of what you voted.

All you need to do to be elegible is:

A) Vote

B) Be in the top 12

Please see the amended post by John (prior to Chris' Batrep) for further detail.

Sean

Monday, June 3, 2013

Teams 2013: Nick's Team

Here begins Chris's photo essay on Teams 2013 in Napier;

We started out with the best intentions, to be the proverbial agonizers carrying Nick's Rasheth to victory... spoilers, not so much.


So the drive down was interesting, in that it was a desolate wasteland with a soundtrack I thought I'd heard before coming down from the hills,


And then we got to Napier, checked in and heard a different soundtrack on the way to food. The siren song of flapping rubber. And by siren song I mean fuck Napier.


My pit crew did well though and we were back on the road to food soon....ish.


Food at a charming pub came accompanied by the most abortive game of rugby ever, complete with cardboard cutouts of the crusaders playing rugby,


Dave and I were not amused, nick wondered why the protoss were wearing red and throwing a ball,


He decided to devour all the food available instead of wasting precious brainpower he might need tomorrow,


A quick trip to the pack and slave for tomorrows supplies and we were set to warmachine, well me and nick were. Dave was set to join the village people,


 He felt that picture unfairly represented his masculinity, so he called his wife to tell her we were bullying him,


Nick was still happy at this point in the weekend.


Then we decided to watch the rest of the aborted rugby game and found out that scumbagging to dice down happens in rugby too,


After a surprisingly good nights sleep in a surprisingly warm Napier we got coffee, thank god.


Unfortunately it was McCoffee,


Dave attempted to offset the ridicule of last night by wearing his staunch face for as long as possible that morning,


Thankfully his Staunch face didn't need his eyes closed and we found a champion tyre shop open at 7:30 on a holiday weekend. Fuck yeah.


Which allowed us to make the venue early enough to be only fashionably late.


Round 1: The Grumpy Old Men

I got to play Mark Dines, commony known as "Dice Down Dines" or "Oops I won"


 His game face was well in place,


I cracked open the magic fuel and proceeded to screw myself up like nothing else on earth,


 Mark was too cool and concentrated for me,


After a few "oops, mind if he did this first?"from Dines and some "I am so bad, why do I play this game" from me, I managed to concoct a terrible scumbag assassination. Thank God.


Dave also managed a terrible save, Scott missing a freestrike on double 1's on the running contester to give Dave the win.


He laughed it off in good humour,


But the camera still caught that bitter taste of scumbag,


Round 2: Team Prepster

I got matched up against Mitch, tweeny bopper dream. Also playing Rahn with what I would later realise was the perfect mirror match list. Technology I was unprepared for.


He was exited, smelling my weakness and seeing my terrible abortion of a specialist choice and first turn,


I'm so bad.

I eventually decided to try for an average dice assassination. Obviously it was not going to happen because I am bad.

And Mitch had put the glad eye on my dice.


He smashed me,

because he is better.

at everything.

Khaaaaaaaan!


Next round was Team Big Show ft. The Cleurb Members

Sean looked like he was heading out Cleurbing later, very snappy.


 His army was dressed to impress as well with some lovely blue and some kitbashed stormclads,


We lined up on a dream scenario for Rahn and it was all over rover pretty soon with some good rolls from Rahn putting it out of reach.


Dave had a tight game, loosing to Big Shows Tactical Fun Line and tutorial on how sportsmanship gets you the dice you need. Dave commisserated with a Bro hug and Team : The Cleurb all showed grins that their Tactical speed bump had worked out perfectly


Going into R4 1-2 was not the way this weekend was supposed to be going, luckily we picked up a team of bros we know;

The Dojo B Team

Graeme put up a huge game for me and I was so busy focusing my Jedi Mind Trick powers I forgot to take a photo.

All that rubbing my temples and squinting had given me a massive headache, To the Bar!


 Gay Pink Cider was the beverage du jour and most were horrified at how good it tasted.

I was however informed by the in the know contingent that cider is soooo out and yellow beers are Totes in this season,


Sunday morning brought the resolve to seek out real coffee from last years cafe, we parked down the road and I assured Dave that while the coffee was terrible and the service poor it was better than McCrap.


Turned out I had parked right outside a more stylish venue. Why don't you just win?


A beautiful breakfast was served that filled all the space and probably made some more,


We were fuelled up and resolved to suck less, win more and be better,


Then we rolled up and found round 5:

Team Snook ft. dojo Daryl and Rick.

After winning the roll and handing Dave the matchup he assured me "I got this", I needed to win the swing game against Rick and he was buying none of my bullshit, head down, IFP up and get in there.


Luckily I made a totally tactical terrible mistake which forced me to try a ropey assassination, I cheated terribly.

Luckily my dice were so baller it didn't matter. Dave had a similar dice explosion.

Team scumbag!


Round 6 had no relief from the hard games for Team Nick,

Team Angry Birds: or as you may know them, "Team Big Deals of Warhammer"

Having once again given Dave his preferred matchup I was to face the designated 'speedbump' fellow Tuesday star Reid P,


We played a great game talking through all the possibilities, A++ would trade again.

Nick managed incredible good form and took Vod to within 50 seconds of a win.

Obviously with the pressure on Dave crumpled like a tin can.


The final round saw us finally square up against the local Team Napier,

As a legacy of last year I was called out first for a rematch. The steely eyed glare was harsh, I was unconcerned.


I was more concerned when all my business squishies died to fire. With the help of a laser I constructed a very bad assassination and was rewarded with a slightly bumpy win,


Leaving us time to watch the epic battle of the Asians,


Complete with hand wringing, gesticulations,


Lots of accurate confirmation


Punctuated by more than a few sniffs from Dave as he hoped he would be spared the pressure of being the swing game.


Nick was calm and collected though, he was going to earn this "Team Nick"


Except for the bits where he channelled a little "I'm so shit"


 But he came back to get a cracker of a win, an Earthborn beating Nemo to death with his own stick.


Prizegiving was headlined by M.C. Napier giving his speech,


Accompanied by sick hand gestures,


If he ever needs a job as a backup Rave Dancer he might have a look in,


EDIT: Now with technology, Nick presents: MC Napier, Rave Spectacular



On form, Hamilton's own Rob Shirley stepped up to lay down some phat future knowledge.


And finally the Viking would dish out the Glory.


1st Place: Team Snook ft. Rick and Big Daryl


2nd Place: Team Prepster (Mike, Mick and Rob)


So pretty in their polos and knits,


 3rd Place: Team Angry Birds (Vod, Reid, Pete)


 With the best headgear ever,


Peer Voted Army: Matthew Carr


Best Sportsmen: Team Grumpy Old Man ft. Their Kids (Craig, Scott, Dines)


 And I was fortunate enough to pick up the Judged Painting Prize, you don't want pictures of me.

And lo, like a bolt of thunder our Viking tournament overlord flew off to save another weekend.


Dave was less than impressed by my somewhat scathing evaluation of our trainwreck,

Reputedly uttering "Eat a snickers bro, you're kind of a dick when you're hu... No you're a dick"


And we embarked on the long journey north in our silver longship, the winters raiding having been a failure.



 The clouds were ominous, the mountains high,


And the pitstops straight out of a horror murder movie,


But we made it and after a marathon '5 hour drive/therapy session' we all took something away. For more on this, wait for Dave's superior humour.

All in all it was a great weekend with awesome people and I can't wait to see them all again at Call to Arms in August.

Keep it Classy,

Chris B.