Wednesday, September 14, 2016

Lords of Ruin 2016 - Commentary and Results

Hello all,

       Once again we have completed another Lords of Ruin, and once again, due to the amazing attendees, it has been a huge success.

I’ll get my thanks out of the way at the beginning:
  • ·         Jimmy – I literally could not have done it without you
  • ·         Mighty Ape – Thanks for the support – invaluable and massively appreciated as always.  Guys, please support Mighty Ape as they have supported us!
  • ·         Colin and Pete for building some amazing boxes to give away.  If anyone wants one of their own, they can be tailor made to your specifications and budget.  Get in touch with me.  They can make you anything you want :)

The Event
       Saturday morning dawned miserable and grey, and much of the faithful and the reluctant arrived at the Dowse Art Gallery at the unholy hour of seven.  It was cold.  It was drizzling.  It was great that people turned up to help, thank you to those who did.  Unfortunately, the venue staff did not.  For 45 irritating minutes many of us stood around in the cold making small talk and being manly in the cold (except Scott who wore shorts – wtf?) until the venue staff member – rostered at the wrong time – deigned to arrive and let us in.  Then there was much frantic unloading, setting up etcetera.  Finally, we were done. 

        We originally had a closed roster of 48 people, but in the end had 49 on the books.  In reality, due to sickness, flight miscalculations and other such life-related issues, we sat down with a list of 44 ready and willing players.  The draw was randomly drawn which led to the cries of dismay from some, and delight from others when matchups and misfortunes were realised.  Will W playing Nikola J round one was a particular highlight of conversation.

        The remainder of the day flew past.  Coffees, bagels and other such delicacies were consumed, upsets were had, battles won, battles lost.  Of particular note was Chris Baker determining early on that scenario was for chumps – playing with a single list and his eye on one prize in particular – Mage Hunter.  Likewise, wargaming savant Peter Williamson followed a similar logic, feeling that it was only fair if his opponent got to pick the matchup each round.  Like the sporting gentleman he is, he felt that one list would be sufficient and give his opposition a fair chance was the only reasonable thing to do.  The final results would show that the advantage his opponents had would be insufficient.  Perhaps next year he could play 20 points down?

          Day two also went smoothly with little dramas (outside the draw) other than a local player pulling out with illness.  This confused the draw for round 2 where we had not allowed for the bye.  This was soon rectified.
  
The Jaksic Protocol
           One thing unique to this event was the new format – The Jaksic Protocol.  This removed the need for a podium and relegated everyone to one of the six tiers, which is entirely determined by the ‘wins’ each player achieved.  This was a complete success in some aspects, but also generated some unforeseen issues in others. 

The Jaksic Protocol – Successes:
By removing tiebreakers entirely it removed the need for ‘farming’.  A term derived from where a player deliberately extends the game to generate additional tiebreaker ‘points’ – typically Kill Points or Control Points.  Farming these things tends to cause a negative play experience where a player in a dominant position prolongs the misery of his or her opponent rather than putting them out of their misery.  This worked beautifully.  Without the farming driver, people got on with the game and ended it where they could. However, they deemed the most efficient for them.  I was pleased to see this in action, functioning as planned.

By removing the podium and having a tier system purely, there was no granular breakdown between 2nd and 5th, or 6th and 6th and 16th, etc.  Unless you were in the top 4, can anyone remember their ranking from their last event?  Most can’t, and will only be able to tell what their win ratio was, i.e. 2wins, four losses, etc.  The Tier system emulates this.  Feedback on this was positive.  Except for Adam, who likes to know exactly how many positions he towers over his fellow competitors :).  

The Jaksic Protocol – Flaws:
                By removing tiebreakers Jimmy and I struggled to break ties.  Duh.  (I know right?)  So at the last minute, we needed to invent one as a method of separating ‘Best of Factions’ (KP’s).  This also caused mental seizures when it came to the final two rounds when people didn’t win or lose according to the TO’s convenience   (Ungrateful bastards!).  This meant an uneven final draw and also meant that the eventual winner – Peter ‘one-list’ Williamson – won the entire event at the end of the 5th round as the only undefeated player.  The draw being the way it was we could not force him into the 6th round as it might generate a three-way tie for first place.  (UNACCEPTABLE!).  This left the remaining eight to battle it out for Tier 5, or second equal – which was fine. 

The Jaksic Protocol – Final Thoughts:
                As far as driving positive play experiences it works wonderfully, but falls down at the draw in rounds 5 and 6.  This is obviously a problem that will require further thought, probably by smarter people than myself.

Where are the Photos?
               All the photos are on the Thrallblacks Facebook page. If you want to see them, become a member!  Get in touch with me.

Less talk more info:

             Here are the final results followed by some completely arbitrary and interesting graphs.  Dave C is included as an honourary Christchurchian, as is Valery as a member of the Wellington community.  Everyone I didn't recognise as from Chch, Palmy, Nelson or Wgtn is now from Auckland.  So there.

Player
Wins
Faction
Kill Points
Prizes
Peter W
6
Mercenaries
327
Overall Winner & Best of Faction
Will W
5
Circle
491
Best of Faction
Nikola J
5
Legion
569
Best of Faction
Mitch C
5
Mercenaries
490

David D
5
Mercenaries
409

David W
4
Circle
305

Daniel H
4
Cygnar
458
Best of Faction
Dave S
4
Cryx
463
Best of Faction
Peter H
4
Cryx
459

Adam O
4
Khador
428
Best of Faction
Rob VdW
4
Khador
388

Iain J
4
Khador
369
Spot Prize
Tony D
4
Retribution
419
Best of Faction
Robert P
4
Retribution
361

Dave C
4
Trolls
376
Best of Faction
Matthew H
4
Trolls
305

Chris O
3
Cryx
257

Richard T
3
Cygnar
370

Richard T
3
Khador
305

Chris P
3
Legion
300

Scott A
3
Mercenaries
345

Mike T
3
Minions
442
Best of Faction
Rob G
3
Minions
309

James G
3
Retribution
446

Peter H
3
Retribution
333

Chris B
3
Retribution
189

Valery I
3
Skorne
434
Best of Faction
Tom W
3
Trolls
259

Chas R
2
Cygnar
416

Chris T
2
Cygnar
263

Ben W
2
Cygnar
248

Graeme W
2
Cygnar
172

Mitchell J
2
Khador
301

Phillip C
2
Khador
288

Tom L
2
Khador
197

Mike S
2
Menoth
338
Best of Faction
Alex M
2
Menoth
272

Reid P
2
Menoth
170

Matthew C
2
Retribution
216

Nick N
2
Trolls
155

Kane
1
Cryx
95

Simon A
1
Khador
219
Swamp Gobbler - Random Draw
Kristofr D
1
Skorne
196

Nick D
Did not complete













Thanks again to everyone who made this possible.

Cheers, 

Sean Lincoln
Lords of Ruin Tournament Organiser